RELATED: D&D: How DMs Can Create a Fun Maze (& How Can Players Beat It) Though think twice about combining the ability with spells like Hold Person - the Metamagic won't apply to subsequent saves, so you may be burning a spell slot and Sorcery Points just for a single turn of combat. Spells like Disintegrate and Reverse Gravity become far more valuable when Heightened Spell helps ensure their success. Save-or-suck spells (offensive options that have no effect when the target succeeds a save) run the risk of wasting a slot. This can ensure that a caster gets the most they can out of each casting. Spell slots are arguably a more valuable and limited resources for a Sorcerer than Metamagic, which is partly useful for helping stretch those precious spell slots as far as they can go. Suddenly, the 30-foot cube around the party becomes a safe haven from such area of effect spells, and Hypnotic Pattern becomes almost a necessity for casters who pick that particular option. Hypnotic Pattern is one of the best crowd control spells in the game, but with Careful Spell, a caster can protect themselves and their allies from its area of effect. Perhaps one of the most powerful applications of Metamagic is to take spells that are already great and enhance their usefulness. Spells like Invisibility and Silent Image can be similarly enhanced to throw those pesky NPCs off a Sorcerer's scent. With this build, Charm Person becomes far more useful when Subtle Spell hides the gestures and incantations that so often make it obvious magical trickery is involved. One of the most immediately apparent builds would be a stealthy Sorcerer who utilizes Subtle Spell in unique ways.
RELATED: How Critical Role Has Expanded From A D&D Play Show To A Media Empire Not all of the Metamagic options are equally useful, and which spells are the best for a particular build will vary based on what has been selected. That means that the general guidelines for the best spells in the game go out the window, leaving certain options as absolute must-haves for Sorcerers depending on their Metamagic choices. Metamagic allows Sorcerers to shape spells to their specific needs, which means that the landscape of the weaknesses and strengths to the entire list of spells changes fundamentally where Sorcerers are concerned. Spellcasting is not the same for every class in Dungeons & Dragons, and Sorcerers are among some of the most unique spellcasters in the game.